Monday 28 November 2011

Blog Project Development

Most of my assets have been planned out as to how they will be made such as the character will be traditionally 2d drawn and then scanned in and inked in on the computer using either photoshop or illustrator or i may leave it a sketch outline as i do like how it looks. as for the backgrounds most of them will be drawn on photoshop but 1 may be done by composting a few images of buildings and placing them on to cinema 4d on separate planes. One thing i would like to do that may not be an option - as it would be too time consuming - is creating a 3d boulder for the cave chase scene as it would give the animation more depth.

Canhead

Wheatley Rough Animation

Song of Skyrim (Flash Animation)

Monday 21 November 2011

FIRST EVAR BLOG OMG LOL ROFL LMFAO XD

This is just a introduction blog to get me in the rhythm of doing this on a regular basics. To start i will talk projects i have done and will be doing over the next year for my Animation course at Newcastle college. I have done some loop test animations to get me in the feel of how basic animation is done, also i have done story boarding and recently doing an animatic that will lead onto the next module which will be turing the animatic into an actual animation.