Monday 28 November 2011

Blog Project Development

Most of my assets have been planned out as to how they will be made such as the character will be traditionally 2d drawn and then scanned in and inked in on the computer using either photoshop or illustrator or i may leave it a sketch outline as i do like how it looks. as for the backgrounds most of them will be drawn on photoshop but 1 may be done by composting a few images of buildings and placing them on to cinema 4d on separate planes. One thing i would like to do that may not be an option - as it would be too time consuming - is creating a 3d boulder for the cave chase scene as it would give the animation more depth.

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